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Dust 2 ct spawn
Dust 2 ct spawn









dust 2 ct spawn dust 2 ct spawn dust 2 ct spawn

If the team gets a good long spawn, they’ll rush a player out towards blue. If Oleksandr “s1mple” Kostyliev gets the fast B-spawn, he will look for an early pick on the site. There are four areas: B, mid doors, short, and long. In the first moments of the round, depending on their spawn, they choose an area of the map they want to take control of early. While Na`Vi use various defaults on the T-side, their overarching strategy is fairly straightforward. The question now is why Na`Vi were so dominant on the map in their run and whether or not they can consistently repeat that formula going into the future. They beat FaZe twice, Liquid, Astralis, and G2. This includes: FaZe twice, Fnatic, Liquid, Astralis, and G2. In almost every bo3 series (except for NiP as NiP banned Dust2), Na`Vi first picked Dust2 into every team at the event. That is what makes Na`Vi’s run at IEM Katowice so intriguing. All things considered, it makes sense why no team has successfully made Dust2 a home map in a prolonged period of domination. Teams and lineups introduce new ideas and tactics to the maps, but no one has fundamentally changed the overall approach to the map. What’s more the Dust2 meta hasn’t changed drastically since its inception. If the CTs use too much utility initially, they are left in a hard position in the late round where they either have to make gamble stacks or risky mid-late round pushes to get info.Ī second thing to consider is the amount of open spaces for duels is why people consider Dust2 more of a skill-based map.

dust 2 ct spawn

If they have a medium economy, they have to choose when they deploy their utility: for the rush, for mid-round information, or for late-round defense. If the CT’s don’t have a full economy, The Ts can bulldoze them over. Depending on the spawn, they can reach some of those areas faster than the CT defense. The T-side is in prime position to rush four different areas of the map at the start of each round: the B-site, mid doors, short, and long. The architecture of the map stretches the economy so it’s hard for any CT-side to find a consistent way to control the map. We’ve had Dust2 specialists (most notably the historic French teams and EG in their honeymoon period in 2019), but no one has made it a consistent home map. In the case of Dust2 though, no team has ever had a steady relationship with the map. One of the big reasons why Astralis became the greatest lineup of all-time was their absolute mastery of Inferno. It is similar to inferno in that every team is willing to play it, so if a team could theoretically master the map it could be a huge boon to their map pool. Dust2 is in an interesting place in the map pool.











Dust 2 ct spawn